[0:00] Now these After Effects techniques that I love  fall into two categories; quick and quicker. [0:05] So let's not mess about if it fits the style this  can add a lot of extra movement and depth to   [0:09] your animation these are made by creating four  similar brush Strokes with the textured brush   [0:14] in Photoshop then looping them in After Effects  so they change every four frames or so and then   [0:19] applying them where the Shadows or highlights  might appear in your design and using a map or   [0:24] a mask to confine them to just that layer now  you'll have to do this a few times depending on   [0:28] your design but good things come to those who in  the olden times printers used to mess up sometimes   [0:35] not like the reliable bastions of Technology  they are today if I want a retro printed feel   [0:40] I like to misalign the line art of an animation  first we need to separate them so we'll take   [0:45] our finished animation add the extract effect  and drag the histogram over from the left to   [0:50] remove the dark colored line art and just leave  the colors remaining then duplicate that layer   [0:55] with controller command D and then on that layer  adjust the histogram in the opposite direction to   [0:59] believe just the line art then we can select  any of these layers and move its position about   [1:04] and misalign it as much or as little as we want  and some looping texture over the top for good   [1:10] measure too here's an animation I made with  some fancy gradients but I like the ball to   [1:15] really feel shiny and reflect the colors on the  other layers so we can do that by duplicating   [1:20] the layer we want to reflect dragging that over  closer to our object a little bit and adding the   [1:25] set matte effect to it then we're going to take  the mat from our Circle layer and add a gaussian   [1:31] blur and we'll pump that up a fair bit now you can  put the gaussian blur above the set mat and that   [1:37] creates an interesting more stylized effect but  if you want it to look more realistic we'll drag   [1:42] that below our set matte effect and to remove  the blur that is going on outside of the circle   [1:46] we can just duplicate that set matte effect again  with controller command D and drag that below the   [1:51] gaussian blur to restrict it just to that Circle  again and now if we increase the blurriness and   [1:57] maybe just move the shape back a bit we can  see it isn't as visible on the very edges of   [2:02] our Circle which creates a nice realistic effect  and looks like it's wrapping around a 3D sphere   [2:09] now you'll probably be fading things on and  off a lot by keyframing its opacity so let's   [2:14] spice it up by animating its color at the same  time so to do that we will add a fill effect   [2:20] and where that layer is transparent let's keyframe  its color then move it along to where it is fully   [2:26] visible and change that fills color to white  so now it changes color as it fades on and   [2:32] it's a little more interesting that same spice  pairs very well with gradients too and I'll do   [2:39] this by adjusting our gradient fill so instead  of going from black to white or any other two   [2:44] colors we'll add a new color in the middle which  would normally be a 50 Gray but we can make it a   [2:49] bit more interesting just by adding a slightly  warmer gray into the mix and you can do this as   [2:54] subtle as you want and I think it works better  the more colors there are so we can even add a   [2:59] darker cooler color to the darker gray and keep  the lighter gray a bit warmer it won't work for   [3:04] every project but if you want to add a tiny  bit more life and color to your artwork that   [3:08] is barely perceptible this is a great way to  do it okay we're halfway through I hope you're   [3:12] finding these techniques helpful if you're up for  it living a like really does help these videos and   [3:18] me out a lot and if you're new to motion design in  After Effects for the last year I've been creating   [3:23] the ultimate beginner's guide to motion design  called motion Foundation which is coming out next   [3:29] month that is all I can share at the moment but uh  please stay tuned for updates about that shortly   [3:35] you want to transition from a circle to a square  or rectangle don't mess about editing the path and   [3:40] getting yourself all tied up in bezier handles  just create a new shape with the rectangle tool   [3:45] open its rectangle properties its path and then  animate its roundness and you can go from Circle   [3:52] to square seamlessly shake your animation around  a bit not too much like a camera Shake but like   [3:59] the subtle shake that I've been using on all of  those titles now I love this because it reminds   [4:03] me of Legacy Media like a film spool not perfectly  aligned or a tape head in the VHS I'm not 100 sure   [4:10] why but all the stuff shakes around a little bit  so on a new adjustment layer on top of everything   [4:15] we can add the transform effect and alter option  click the stopwatch next to position to enter in   [4:20] the wiggle expression and we're going to add in  a frequency of 12 and an amplitude of one so that   [4:26] 12 times a second it will randomly move one pixel  in any direction and we get a tiny subtle Shake   [4:33] we can see more if we zoom in this will shake  your layer away from the edges though so let's   [4:38] increase the scale just by one percent to cancel  that out I also love the blooming highlights of   [4:45] film and old media that you can replicate by  stacking some glows in After Effects but they   [4:50] can very easily overpower the image and be kind  of finicky to a shelves using the threshold and   [4:56] the radius properties and you can't always get a  good result reliably very quickly so what I like   [5:01] to do is add a glow effect to an adjustment layer  on top of everything we can keep the default glow   [5:06] I'll duplicate it increase the radius a little  bit more then duplicate it and increase the radius   [5:13] again and I'm not worried about how ludicrously  bright the image is I'm just looking at how nice   [5:18] and realistic the fall off is how the glow kind of  dissipates then I like to add a curves effect over   [5:24] the top of all of those glows and then drag the  brightness down so the glow is starting to look   [5:29] a little more like what I want now if we toggle  that adjustment layer on and off we do see that   [5:34] it is losing a lot of the contrast of the image  so if we do want to keep that we can change the   [5:38] blending mode of that adjustment layer to  screen so this is just adding glow on top   [5:43] and now we can just adjust this curves effect  to decide how bright our glow is and what the   [5:48] threshold is which areas of our image how bright  it needs to be to glow and I just find this a   [5:53] little more intuitive to to adjust then trying to  balance a handful of different properties across   [5:57] three different glow layers to tweak around now  putting eyes on anything instantly turns it into   [6:03] a character is this a cheap trick absolutely  is it overused impossible I use it because it   [6:10] creates a connection between the audience and  the character I'd mainly do it to get a bit of   [6:14] strangeness or humor to the scene a pencil is  a little bit interesting but when it becomes a   [6:19] living thing and they're visibly loving it it kind  of makes you think what kind of perverse sentience   [6:24] is happening within this universe and that's the  kind of question I think we should all be asking [6:31] not everything has to be an optical Sugar Rush  with flashing colors and shapes zipping around   [6:39] hijacking your dopamine to keep you glued to  your screen for that sweet sweet engagement   [6:43] as our ability to focus shrivels up and  turns into dust in the gutter now I've   [6:49] animated plenty of work like that and when  I do it's usually compensating for a lack   [6:53] of substance now I'm finding Stillness more  and more refreshing and having that contrast   [6:59] will make your intense motion more impactful  now I love this three minute sequence from   [7:05] Ghost in the Shell it doesn't move the plot  forward it's just establishing shots of the   [7:10] city setting the tone most of the shots have  very subtle animation and some are just stills [7:20] of course fantastic design Sound  and Music help enormously with this [7:30] and obviously in motion design we're working to a   [7:33] brief where we often have to capture  attention quickly but it is helpful   [7:37] to remember that more animation isn't  your only tool to make better animation [7:50] tomorrow